Reworked dice mechanics for SHCURPG
The player rolls three six-sided dice (3D6) and they add one if they have an applicable role, and an extra one for each applicable tag within the role. The action is a success if the result is greater than or equals to 12.
is changed to
If the player character has an applicable role, they roll two six-sided dice plus one for each applicable tag within the role. Each 4+ is a hit, and 2 hits are required for the action to succeed. Without an applicable role, the player rolls three dice and remove the highest from the result.
As I was designing the next chapter for SHCURPG, I decided to change the dice mechanics of the game from 3D6+modifier to roll a number of D6 and count the 4+ for success.
Generally, each character has a weak, medium and strong role, offer a maximum of +2, +3 and +4 bonus respectively in the old system. Certain special moves may boost the bonus to +5. Here are the probabilities:
- No bonus - 37.5%
- Weak role (+2) - 62.5%
- Medium role (+3) - 74.1%
- Strong role (+4) - 83.8%
- Special (+5) - 90.8%
Below are the probabilities for the redesigned system:
- No bonus - 12.5%
- Weak role (3 dice) - 50%
- Medium role (4 dice) - 68.8%
- Strong role (5 dice) - 81.3%
- Special (6 dice) - 89.1%
I don't believe that games should be designed around failure, but the old probabilities seemed a bit too high for me, especially for the unskilled roll. The new system is also more flexible for me to design new mechanics around it.
P.S. When I said "new" mechanics, I meant it as new for my game. Similar dice mechanics have existed in TTRPG for a long time.
Files
Get The First Knight - Superhero Cinematic Universe TTRPG
The First Knight - Superhero Cinematic Universe TTRPG
Play the story of the first superhero in an ancient battle between good and evil
Status | Released |
Category | Physical game |
Author | W.H. Arthur |
Tags | Episodic, knight, Superhero, Tabletop role-playing game |
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- The First Knight v1.11 minor typo fixesJan 07, 2022
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